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Apple

Character Tools Developer – Apple Vision Pro

Job type: Full-time
Job category: Software and Services
Hiring Organization: Apple
Education level: Bachelor’s degree in Computer Graphics, Computer Science, or related discipline, or industry experience
Experience: Minimum of 10 years of professional experience
Deadline: Not specified
Location: Culver City, California, United States

Job Overview

Apple is seeking a skilled Character Tools Developer to join the Apple Vision Pro team in Culver City, California. As a critical contributor, you will be responsible for designing, creating, and maintaining pipelines and tools for character rigging, deformation, and animation. This role involves collaborating with engineers, technical artists, and animators to develop innovative solutions for real-time production. If you are passionate about defining new workflows and embracing cutting-edge content creation technologies, this opportunity is for you.

Key Qualifications

  • Minimum of 10 years of professional experience, having worked through an entire AAA production cycle.
  • Thorough knowledge of pipelines and processes used in real-time art development.
  • Extensive experience building performant character and asset rigs across various types.
  • Deep understanding of runtime performance and content scaling for different platforms.
  • Experience with tools and pipeline development for rigging and animation workflow, including USD.
  • Strong understanding and experience with motion retargeting/remapping and character weighting/deformation.
  • Excellent communication skills and ability to collaborate effectively with multiple departments.
  • Self-starter with strong organizational skills and ability to prioritize work effectively.

Description

  • Develop character and animation tools in Python, C#, and Swift.
  • Collaborate with artists to design characters incorporating technical expertise, artistic ability, and knowledge of anatomy and character motion.
  • Develop machine learning training and performance capture workflows.
  • Assess, design, build, and maintain art creation pipelines/workflows to drive productivity for content creators.

Education & Experience

  • Bachelor’s degree in Computer Graphics, Computer Science, or related discipline, or equivalent industry experience.

Pay & Benefits

  • Base pay range: $189,800.00 – $284,900.00 per year, depending on skills, qualifications, experience, and location.
  • Opportunity to become an Apple shareholder through participation in discretionary employee stock programs.
  • Comprehensive medical and dental coverage, retirement benefits, discounted products and free services, and tuition reimbursement for formal education related to career advancement.
  • Eligibility for discretionary bonuses or commission payments, as well as relocation assistance.

To apply for this job please visit jobs.apple.com.

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